2022 was...

Catching Covid again, Starting a new job, Opening a museum, Stories featuring ghosts, Elden Ring, Edinburgh, Back to normal, Picking a wedding date and venue, Big walks with Wes & Julie, Pirate Scavenger Hunt, Olli Olli World, First time glamping, A bit of outdoor swimming, Promoting a museum, Everything Everywhere All at Once, Ailish’s 30th Birthday, Hot tubs, Writing and hosting a Murder Mystery, Managing a museum, a MRI scan, Displaying at Lego shows, New friends, Brickmania 2022, TartanLUG, Oban Winter Bricks, Displaying in the Lego store, Heavy workload, 4 stars from Visit Scotland, Granny passing away, Too much Overwatch, Julie’s Birthday, Hogmany house with friends, and so many other ups & downs, and months I feel I never had time to process.

It was a busy year, but hopefully one of growth.

1 Second Everyday: 2022

Normally, around this time of year, I post my completed 1 Second Everyday for the year, showcasing through video some of the things I did over the year, the places I visited, and invariably, food eaten/games played/books read et al.

This year was a little different. After struggling with this project over the pandemic, I bounced back, but in 2022 I found myself too busy to continue with it. I started a new job in January which had a heavy -though ultimately rewarding!- workload, and any leftover creative energy was always spent preparing for Lego fanshows and meet ups.

So… this year’s video only runs from January to June. Gaps began to appear in March, April is very incomplete, and by July…I just completely stopped work on it. Ultimately, four years in to the project, i’m not sure what else there is to cover, or crucially, how else to present it- it’s something I may revisit in the future. For now however, 1 Second Everyday: 2022.

Guillermo del Toro's Cabinet of Curiosities

As i’ve gotten older my media preferences have changed, and there’s now a lot more horror in there ever than before. This is a genre that’s increasingly invaded the books I read, the films I watch, and now, the TV I binge.

Netflix has been surprisingly good at being a showcase for original horror series these past few years, and I think they’ve found a lot more success with the genre than something like, say, The Walking Dead, or worse, god, any of the American Horror Story(s).

Guillermo del Toro’s Cabinet of Curiosities is the latest release from the network- an anthology horror series consisting of eight episodes from eight different directors, telling eight very different stories. Anything approved or influenced by del Toro in the slightest is immediately exciting, and having watched it all I left mostly impressed. Regarding the episodes, I thought I would leave some of my own thoughts here. I’m not ranking them however; I think there’s merit to be found in all depending on the individual watching.


Lot 36

This is the first episode of the series, and, all things considered, is a poor introduction of what’s to follow. The central concept is Storage Wars with an unexpected demonic discovery as found contents along the way, and while the idea is interesting, and the character a piece of shit with obvious hangups, it’s still a bit of a plod along. I think the last ten minutes or so are really fun, but the build-up to get there was very unfulfilling.

Graveyard Rats

This on the otherhand was lots of fun! A graverobber in over his head with debt starts getting desperate when raiding coffins, and keeps finding rats have gotten there before him. He goes deeper and dirtier to get loot to pay off his debt, and the story is a claustrophobic horror with a bleak and ironic outcome. My partner wasn’t that impressed with this one, but I found it’s tight simplicity it’s greatest strength; a perfect vignette of a concept that doesn’t overstay it’s welcome or end too soon.

The Autopsy

This opens with a bang, and with a series of smart reveals along the way, makes for an interesting episode. A coroner is sent for to investigate a mining sabotage, and the gruesome horror that caused it is slowly pieced together. If you look closely there are plotholes in the narrative, but with a collection of slow, considered, and incredibly shot scenes throughout, it’s hard to tear into this one too much. I enjoyed this a lot.

The Outside

Our good-natured but ultimately socially awkward and anxious protagonist struggles to fit in, desperate to make a connection with her shallow, superficial, sexy female coworkers. This story plays with our own self-doubt and examines the vapid awe of beauty standards and the appearances of others… a modern day Shirley Jackson! This episode felt remarkably out of place from the stories that preceded it, but it stands out in a big way, and I kind of don’t want to go into plot specifics too much as a result. Kate Miccuci delivers an endearing, captivating, and frightening performance in the episode, and the final few minutes of the episode are, I think, easily the finest of the whole series.

This one is a little jarring, but it’s lingered with me a lot. On a repeat watch it might actually be my favourite.

Pickman’s Model

This episode has a great aesthetic, brilliant monster design, and some excellent scenes. It’s based on the short story of the same name by H.P. Lovecraft, about an art student who’s sense of reality falters when they encounter distrubing art. I am unfamiliar with the source material! There’s a high production here, but it just felt incredibly lacklustre and subpar. I think this could have been tightened up quite a lot, the story seems to be there, but other than maybe a *few* minutes throughout, this was not a good investment of screentime.

Dreams in the Witch House

The monster design in this equally, is superb, but this was an absolute slog, and with little conviction. Rupert Grint plays a character who’s sister has died at a young age and has seemingly spent most of his life trying to connect with her, accidentally opening up a connection to a horrible force that torments him through a strange distant world. Which, on paper, all sounds fantastic, but I did not enjoy watching this unfold at all- it was staggeringly bland, and easily the worst of the season.

The Viewing

With a bit of 80s synth as a soundtrack, and a noise grain film filter applied, The Viewing was, to me, the most distinctive of all the episodes, looking and sounding as if from a different series altogether. In it, four strangers, talented in different fields are summoned to millionaire’s abode and given the opportunity to witness something incredible. The episode is largely dialogue -though cutting- and is incredibly compelling as it unravels and races to an unexpected climax and gruesome reveal. I loved this one a lot, weirdly, the one that felt the least del Toro.

The Murmuring

From early buzz this was the episode title I kept hearing brought up, and though it’s the last episode of the series, conversely it was the first watched. It’s directed by Jennifer Kent of Babadook fame, and currently my favourite of the bunch. Essie Davis and Andrew Lincoln are married birdwatchers, comitted to their craft, and go to a remote derelict island to record their findings. This is surprisingly the only ghost/haunted house story of the series, and what I liked most about this compared to the others was the stillness it had to it. The way it was shot, the silence, and the terrifying noises and audio clips that punctured those scenes. I found this episode the scariest, but, also the most relatable and human. Good horror.

Cabinet of Curiosities was fun! There was a lot to enjoy, and I found it very comparable to short story anthologies from the likes of Shirley Jackson, Neil Gaiman, Richard Matheson et al.

I don’t believe a second series is confirmed yet, but it’s definitely something I would look forward to.

Oban Winter Bricks 2022

Last month I attended Oban Winter Bricks for the first time, a dedicated Lego Event in the West of Scotland, and hosted by, once again, Tartan LUG.

After Brickmania in Peterhead and the Aberdeen Scale Model Show previously this year, this was the biggest Lego show i’ve attended and displayed in yet, with bigger displays, more builders, and seemingly endless waves of eager fans coming in through the doors. I displayed my reoccuring 2022 Castle MOC again -that I’ve yet to actually showcase here!- and a brand new Lego Pirates display; a big oceanscape complete with desert island, shipwreck, and mermaids.

I’ll post more of my own displays here eventually, but in the meantime, here’s some excellent builds and displays from other builders at the show. As always, plenty of inspiration to be found!

Accidentally Wes Anderson: Wick Lifeboat Shed

Wes Anderson is a well-celebrated film director, known for his set-framing, colour, and above all, whimsy. Accidentally Wes Anderson is an inspired community, sharing images and locations that feel like they would comfortably belong in his films. I received the book of the same name as a gift, and since then i’ve been trying to capture my own images.


I will never get tired of walking past and admiring the old Wick Lifeboat Shed. With it’s entrance in it’s current light blue and red colour scheme, along with it’s nautical importance, it’s an obvious candidate for the project, and very reminiscent of The Life Aquatic with Steve Zissou. The diving pioneer and oceanographer would easily be right at home here.

Accidentally Wes Anderson: Highland Folk Museum

Wes Anderson is a well-celebrated film director, known for his set-framing, colour, and above all, whimsy. Accidentally Wes Anderson is an inspired community, sharing images and locations that feel like they would comfortably belong in his films. I received the book of the same name as a gift, and since then i’ve been trying to capture my own images.


Earlier this summer I visited the Highland Folk Museum. An open-air living-history attraction, with period accurate cottages, laid out as a small town, a uniquely fascinating museum to explore and inhabit. Along with a tailor, blacksmith, and village shop, one of the buildings was a schoolhouse, complete with teaching diagrams, old-fashioned desks, and wood-panelling as interior detailing. The room was empty, but upon entering it immediately felt like a possible set or location for a Wes Anderson film, evoking memories of a childhood camp summer, not that far removed from Moonrise Kingdom.

There was no sign of Ed Norton or Bill Murray anywhere unfortunately.

Aberdeen Scale Model Show 2022

Summer has been and gone, and the Aberdeen Scale Model Show took place in August, earlier this year. I attended with a band of fellow TartanLUG builders, and meant to write a post about it, but I feel far too much time has now passed.

That said, it would be entirely remiss of me not to post this one photo.

Lego animals from my display invading the carefully built flowerbeds of another builder’s MOC, definitely NOT making ice cream

Tartan LUG Members Day August 2022

Following my attendance at Brickmania 2022 earlier this summer, this weekend I attended a Members Day for my Lego Users Group in Perth, Scotland. I had previously missed one in November last year due to a weather storm, and one earlier this year due to Covid. Third time’s the charm!

The day was more of a catch-up and meeting rather than a full show and display of MOCs, but I and plenty of others still brought lots to share. Alongside built MOCs there were a number of vintage and rare sets that i’d never seen in person before, and this was surprisingly rewarding. A raffle was also hosted, along with a quiz, food, and numerous fans were there looking to sell or swap pieces. I met lots of great people, and left full of inspiration, ideas, and again, even more bought Lego than what I’ll ever really need. Once again, the whole day was just incredibly validating to know that other people got just as excited about Lego!

I have one more event scheduled for this summer, and then i’m off to Oban in November. Next year -between weddings, birthdays, and life- i’ll looking to attend and buld plenty more.

Brickmania 2022

After several years of being an AFOL followed by, oh yeah, a global pandemic, last month I finally got to attend and display at my first Lego show!

Brickmania 2022 was organised and hosted by my dear TartanLUG, and was a great weekend of Lego builds, shops, and fans situated in the Buchan Braes hotel just outside of Peterhead, Scotland. This was an incredibly cathartic two days for me- after building and sharing Lego creations alone for years uploading them online, it was great displaying for real fans, and definitely provided some validation to a hobby that I hold so dear to my heart. THIS IS A THING THAT OTHER PEOPLE DO AS WELL!

Very emotional, honestly. I’ve got lots more words -and potentially video- to share, but for now, some photo highlights from the weekend. I’ve left off my own MOCs- what I displayed will be revealed later. I’ll be looking to attend next year -as well as all the other Lego shows inbetween!- but what I saw that weekend was really inspiring. I’ll be going back even better!

Planning and Hosting a Murder Mystery

For her birthday last month I asked my partner how she wanted to celebrate, and without much thought, she enthusiastically replied “Murder Mystery”. Right. I asked her for a guestlist, and then told her to leave the rest to me. The weeks that followed was a frenzy of writing, planning, and sleuthing all the secrets.

I’ve never fully written a script, or DM’ed an RPG, so I sought guidance online straight away. Numerous guides -both free and paid- on how to create or host murder mysteries were found, but the common denominator for the majority of them were preset characters. From the start, with her guestlist, this seemed like a big no-go: I wanted it to be as roleplay as possible with guests devising their own characters instead of being given one they had to play. I created a narrative for the event, Madame of the Manor’s Birthday Soiree, inviting the guests as possible staff or rich, classy, socialite friends. This was a little Downton Abbey, a little Midsomer Murders, but ultimately very Agatha Christie, all reliable familiar tropes. I wrote a bit of general world-building for the guests, then sent character promps out; in character myself as Madame’s trusted aide who was organising the party.

Mechanically, I still wasn’t sure how this was going to work, BUT I knew the kind of things I would require from each guest, for each character. They has to devise a name for themselves, their likes and dislikes, their relation to the host, and then a secret about their character. These seemed like easy enough whims, and from there they were free to dress however they wanted on the night, but again, under the framework of a birthday party set in a village manor.

The characters I got back over the month were something else. There was a private physician, an author cousin, a prvate secretary, a mistress, a local pub landlord, and an art dealer. With the smallest of prompts I was amazed how wild things got, and how imaginative guests were with their secrets. One was actually a witch, there was a master thief, a con-man, a drug dealer, a failed inventor, a half sister to the host, the list went on. Everyone had created a really fun, interesting, sneaky character, and any of them could have been a murderer on the night.

With boxed kits, the murderer is always pre-determined and heavily written into the story, and a victim can be a guest on the night, or a pretend stuffed guy that has been dead from the start of the game. Guests thematically dropping at the party sounded brilliant, and I wanted one of them to be the murderer pulling the strings and poisoning the drinks. Mechanically, I didn’t want to write entire scripts and arcs for the guests to perform, but neither did I want guests to have free reign and be uncomfortable with full improv. In the end I came up with a system of handing out prompts on small cards over two acts, VERY similar to the social challenges of Dont Get Got. Each player had specifically crafted decks based off both the info they had given me and their confidence as an individual, with cards either being an ACTION they had to perform in character, or a SECRET which related to another guest. Both progressed a narrative forward, and some “found evidence” was provided as well to further immerse.

From the secrets and relationships, a motive came together almost accidentally. The private physician’s secret was that he didn’t actually have a medical license, while the mistress had a dodgy past where she had poisoned her uncle. A narrative emerged really quickly, and the doctor character was given authority to kill any guest they were worried about revealing their secret. Some people actually solved the mystery! I set up smaller challenges too about deducing who was the thief, and who was the half sister- I think every guest managed to deduce at least one of the secret identities.

The weeks planning it were pretty bloody stressful, but I think it ultimately landed pretty well! There will be other, easier, quicker ways to plan a murder mystery, but I greatly enjoyed getting to write something, and everyone really did give their characters such fun personalities. It is something I want to run again, perhaps more complicated or extravagant, and with entirely new characters, but it was definitely a great start. Hopefully the above will be useful to anyone planning something similar!